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I was going to update you fine people on my adventures in rolling my 17,000th EverQuest II alt for this week's Tattered Notebook, but SOE determined to drop a Fan Faire Live date on us, which sort of mucked up my nefarious plans.Why will we care about SOE Reside? Properly, there are a number of causes, but the most important one is that instead of having to wait until October, we now get to see (and contact!) EverQuest Next in early August!This information threw me for a little bit of a loop, I do not thoughts telling you. WIKIMEDIA I imply, I knew that SOE's John Smedley flat-out assured a playable EQNext demo at SOE Dwell 2013. And that i knew that it is in fact 2013 already, so hands-on time with what is likely to be the following nice sandbox will happen inside of a calendar 12 months. It still seemed really far off for some cause, although, I suppose because it was simply three months in the past that we were finishing up SOE Stay 2012. August 1st goes to be right here before we comprehend it, so it is high time we begin prognosticating about EQNext, wouldn't you agree?Hopefully it goes with out saying that I would prefer to see this stuff in addition to the same old excessive-quality PvE questing, dungeon, raid, and development content.Heritage questsThough I performed the unique EverQuest for only about a month, I really like love love EverQuest II's heritage lines. In a franchise that already sets the standard for MMO lore, it was a genius concept to tie the two games together and throw EQ vets a nostalgia-drenched bone by offering up extended epic quests with EQ-centric item rewards.Extra like that in EQNext, please.HousingYou know SOE goes to put housing in EQNext, as the company does the characteristic higher than every other MMO developer (sorry Trion -- nice effort, although). The query is how can it ever be pretty much as good as EQII's implementation. Realistically I don't think it might, not less than not at release. It's actually a sport-inside-the-recreation that has extra in frequent with Minecraft than typical MMO afterthought design, so if it takes SOE a while to fit it into EQNext's framework, I am Okay with that. Whereas we're dreaming, I'd also be more than Okay with SOE discovering a method to do EQII's housing in an open-world environment.And yes, I know, Mr. Hardcore Gamer, housing and non-fight choices are for Barbie lovers and casuals and nobody makes use of them. Except for the tens of tens of millions of gamers who've made the Sims franchise the preferred within the history of the non-public computer.A crafter-pushed financial systemThis is going to be tough for SOE to tug off, particularly given the loot-drop legacy of themeparks like EQ and EQII. My definition of sandbox is constructed on an actual player economy, though, and one in every of my frustrations with EQII is the huge, intricate, and fun crafting system that is sort of totally wasted on a game the place many of the gear is mob-dropped and bind-on-equip.I do not envy the designers here because along with the balancing challenges inherent in making and maintaining a sandbox economic system, they've also received to deal with the psyche of the brand new-college MMO player who doesn't wish to be bothered with crafters and who wants to remote auction his gear with a minimal of effort and participant interplay. At the identical time, the firm has minced no words about the truth that EQNext is a player-pushed sandbox, so how it navigates this potential minefield will be attention-grabbing to watch.Good guild instrumentsCopy EQII's guild tools. Something much less makes Jef cry. The end.Things I don't need to seeBefore I knock off for the day, let me spend a few paragraphs on issues I do not want to see. Firstly, in-game VOIP. Look, I realize it makes for a superb back-of-the-field (will we nonetheless have game boxes?) bullet point, however the reality is that it's a waste of improvement assets even when it is shoe-horned in there by a third occasion.I imply, actually, what guild with a clue does not use Ventrilo, TeamSpeak, or Mumble today? These are all free apps -- except you're the guild leader paying for the server, and even then it's usually a lot cheaper than a traditional MMO sub -- they usually dwarf the functionality present in present in-sport solutions. In-sport VOIP is going to be laggy, it will sound like crap, and the only individuals who might use it for more than 5 minutes are the poor saps in pickup dungeon groups.Secondly, let's not have any of that dev-generated personal story foolishness or the related voice-acting. This is a massively multiplayer sandbox, in spite of everything, and that i can think of at least two current AAA titles that have accomplished greater than sufficient to justify tossing these concepts onto the proverbial pile of MMO fail. I am most likely preaching to the choir here, as Smedley has given a number of interviews over the previous few months that illustrate the corporate's "the players are the content material" motto. But, nonetheless. MMORPG. Sandbox. Please do not with the single-player savior-of-the-cosmos nonsense. Thank you.What's in a reputation?Whew. This isn't an exhaustive listing after all, and I am fairly curious to see what a few of you would like to see in EQNext. Relaxation assured that we'll be revisiting this subject often as SOE ramps as much as its August reveal and beyond.And with that, let's convey this week's difficulty of The Tattered Notebook to a detailed. Oh, that reminds me! With EQNext in our close to future, MJ and i are doubtless going to rename the column in some unspecified time in the future, both as a technique to freshen issues up and to better seize the spirit of the franchise going forward. And we would love your help! Be happy to post your suggestions in the comments or contact us immediately through or II is so massive that it takes two authors to make sense of it all! Join Jef Reahard and MJ Guthrie as they explore Norrathian nooks and crannies from the Overrealm to Timorous Deep. Running every Saturday, The Tattered Notebook is your resource for all issues EQII and EQNext -- and catch MJ every 'EverQuest Two-sday' on Massively Television!